![]() Like all other shapes, there can be more than one, though cockpits must be placed on the center line of the vehicle. Cockpits are considered independent shapes and do not have to be attached to another shape or a base. These shapes resemble the cockpits of cars, trucks, spaceships, helicopters, planes, and boats and include windshields and windows. There are three types of vehicles: land, sea and air, which can be military, economic and religious. This category features several cockpits that can be pivoted. The Vehicle Editor is one of the editors in Spore. Bodies improve either the ship's total speed or total health. These shapes require no base to be put on are independent from other shapes. There are also several other primitives that the player may use. This category contains various body shapes, some resembling the bodies of cars, boats, planes, and spaceships. Good for having fast units able to intercept & hunt other vehicles, unlikely for capturing cities. Air vehicles: Even if on paper they seem to be great for having no travel limits and double the speed compared to the other two vehicles, they cost far much than the other two ($3000) and can't capture spice deposits.Even if the sea is flat (no obstacles like mountains), it will be only a little part, and you won't be able to attack cities without a connection to the sea. Sea vehicles: They may be your other choice of vehicles, great for getting the other spice deposits which are at sea, having an increased health and power, but also in attack range, able to attack a city without being targeted by turrets, and all of this for an affordable price ($1500).Even if the lands will be the largest parts of your planet, it's a limit to be considered since they can't go through mountains. Land vehicles: They will be your starter vehicles for capturing the first spice deposits, thanks to their lowest vehicle cost ($1000).For optimization, consider having a 5 multiple in each percentage for not losing one or two points in power or speed. When transforming percentages to raw stats, Spore always round down the resulting values. If you search for optimization in your vehicles, you'll find every formula for transforming those percentages into raw stats. When you finish a vehicle and save it, those percentages will then be transformed into raw stats using formulas and used for the game. While creating a vehicle, each part you add will have various effects, increasing health, power or speed and will be expressed in percentages, depending on each part's stats combined. To unlock air vehicles, you must conquer 4 cities, and to unlock other civilization type vehicles, you must conquer a city with the civilization type you want.įormulas and Stuff for Civilization Use When you begin the Civilization stage, you can only build land and (if you have a seaport) sea vehicles only of your civilization type. When you enter the Civilization stage, you build your first land vehicle. 2 Formulas and Stuff for Civilization Use.
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